Light & Wonder Recruitment 2026

Light & Wonder

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1 day ago

Key Responsibilities

  • As an Associate Front-end Software Engineer (Client Engineer), you will work on the frontlines of game development teams to build client-side features for desktop and mobile gaming applications. You will collaborate closely with studio artists, game designers, and backend engineers to implement interactive visual components, UI animations, and client-server communication.
  • Implement, debug, and maintain client-side code for desktop and mobile games in a thorough and timely manner.
  • Build distributed client/server applications using JavaScript, HTML5, CSS3, and related Web technologies.
  • Contribute to the creation of new innovative gaming titles, specialized feature sets, and operational tools.
  • Collaborate with UI artists and animators to integrate graphics, tweens, and sound assets into real-time render loops.
  • Utilize development tools including IDEs, browser debuggers, defect tracking systems (JIRA), and source control systems (Git, SVN).
  • Participate actively in technical design reviews, code refactoring, and quality assurance processes.
  • Implement, debug, and maintain client-side code for desktop and mobile games in a thorough and timely manner.
  • Build distributed client/server applications using JavaScript, HTML5, CSS3, and related Web technologies.
  • Contribute to the creation of new innovative gaming titles, specialized feature sets, and operational tools.
  • Collaborate with UI artists and animators to integrate graphics, tweens, and sound assets into real-time render loops.
  • Utilize development tools including IDEs, browser debuggers, defect tracking systems (JIRA), and source control systems (Git, SVN).
  • Participate actively in technical design reviews, code refactoring, and quality assurance processes.

Skills & Eligibility

  • Bachelor’s Degree in Computer Science, Computer Engineering, or an equivalent technical field (B.E / B.Tech / B.Sc).
  • Core Technical Skills: 1 to 3 years of software engineering experience focusing on front-end development.
  • JavaScript Expertise: Deep understanding of JavaScript language fundamentals, asynchronous programming, DOM manipulation, and performance optimization.
  • Data Structures & OOP: Practical knowledge of data structures in JavaScript and proficiency with Object-Oriented Programming (OOP) principles.
  • Web Standards: Core competency in web markup languages, including semantic HTML5 and responsive CSS3.
  • Version Control & Tooling: Proficient with Git, SVN, or CVS version control workflows, IDEs, and debugging suites.
  • Knowledge of modern JavaScript frameworks/libraries (AngularJS, NodeJS, React, or jQuery).
  • Exposure to secondary programming languages like Java, C++, or Python.
  • Familiarity with front-end build tools and task runners (Grunt, Gulp, Webpack).
  • Prior experience in game development, client-server architectures, UI animations, or Canvas/WebGL graphics.
  • Bachelor’s Degree in Computer Science, Computer Engineering, or an equivalent technical field (B.E / B.Tech / B.Sc).
  • Core Technical Skills: 1 to 3 years of software engineering experience focusing on front-end development.
  • JavaScript Expertise: Deep understanding of JavaScript language fundamentals, asynchronous programming, DOM manipulation, and performance optimization.
  • Data Structures & OOP: Practical knowledge of data structures in JavaScript and proficiency with Object-Oriented Programming (OOP) principles.
  • Web Standards: Core competency in web markup languages, including semantic HTML5 and responsive CSS3.
  • Version Control & Tooling: Proficient with Git, SVN, or CVS version control workflows, IDEs, and debugging suites.
  • Knowledge of modern JavaScript frameworks/libraries (AngularJS, NodeJS, React, or jQuery).
  • Exposure to secondary programming languages like Java, C++, or Python.
  • Familiarity with front-end build tools and task runners (Grunt, Gulp, Webpack).
  • Prior experience in game development, client-server architectures, UI animations, or Canvas/WebGL graphics.
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